Mark Tse
  • CV
  • DEUS
  • PRE SALES TOOL
  • SYSDIG
  • OTHER PROJECTS
    • C.A.T. LOGO
    • CISCO CX
    • HEALTH 2047
    • MOTION INSTRUMENTS
    • O-BOX
    • SAIC: MAXUS HMI DESIGN
    • SAIC: NEXUS SHUTTLE
    • SAIC PROPOSAL
    • VR GESTURE
    • XCELLA BIOSCIENCE
  • 3D/MOGRAPH
    • SUB-SURFACE SCATTER
    • Z-BRUSH ANATOMY
    • Z-BRUSH TUTORIAL 01
    • Z-BRUSH TUTORIAL 02
    • Z-BRUSH TUTORIAL 03
  • GAME ART
  • Blog
    • AS A DESIGNER
    • FORD IDEATION
    • GV DESIGN SPRINT VS APPLE
    • LIVEFYRE
    • NEXON EXPERIENCE
    • Krieger 308 U1 N135
    • TESTIMONIAL VIDEOS

AS A DESIGNER THOUGHTS

WHAT IS YOUR IS YOUR FAVORITE UX IN AN APP OR PRODUCT AND WHY?

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Currently my favorite user experience in a product can be seen in Uber. Uber is direct, simple and elegant.
One of the things I love is just tapping where I want to go first. In the early days of rideshare options, I remember so many design had too many steps from location to destination ect.

WHAT IS YOUR IF YOUR FAVORITE GUI DESIGN SYSTEM?

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I can go into a long story on GUI's below but currently Android is my favorite GUI but I am really fascinated with Google's Fuchsia. Android has more learnible functionality than Apple. I think of Apple being very simple and easy to use. My grandfather was able to use an iPad with no problems. Android really serviced the power user.
  • simplicity
  • built in learning curve to power user without instructions
  • easy to understand the language from exposure
  • really elegant and powerful.
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Fuchsia show the promise of intuitive card nesting using finger gestures. This was a test of Fuschsia on the Pixel book.
  • material design
  • multi-windows
  • seemless switching

GUI EXPERIENCE

I have been studying the GUI operating system since Apple bought the idea from XEROX Parc and it seem to me a that though the graphics has evolved for 40 years, the actual experience has not. This is my attempt to find a new OS paradigm. It was revolutionary for its time, but I believe we are at a point where people will want to navigate between their applications in a different way. This will an on going explorations on how I can break this model and find a new experience for the workstation.
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Macintosh 1985
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Mac X Lion 2011
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Mac OS Sierra 2016
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Ubuntu
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The legacy of Xerox Parc Star to Macintosh to Sierra's gui has been the standard for all GUI. Even Android, iOS, Windows and Ubuntu borrowed from this visual.
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We need to think about the future of our computing experience to be driven by simplicity.

BREAKING THE MODEL

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Custom UI
A conky build
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Windows 10

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XBOX ONE
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iNiyant 12 2015

SIMPLICITY

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I al most feel like the Iron Man 2 borrowed from  the simplicity of the PSP
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PS3
I believe PS3 is simpler compared to the PS4 UI
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BROWSERS

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Mark Tse
​2016
  • CV
  • DEUS
  • PRE SALES TOOL
  • SYSDIG
  • OTHER PROJECTS
    • C.A.T. LOGO
    • CISCO CX
    • HEALTH 2047
    • MOTION INSTRUMENTS
    • O-BOX
    • SAIC: MAXUS HMI DESIGN
    • SAIC: NEXUS SHUTTLE
    • SAIC PROPOSAL
    • VR GESTURE
    • XCELLA BIOSCIENCE
  • 3D/MOGRAPH
    • SUB-SURFACE SCATTER
    • Z-BRUSH ANATOMY
    • Z-BRUSH TUTORIAL 01
    • Z-BRUSH TUTORIAL 02
    • Z-BRUSH TUTORIAL 03
  • GAME ART
  • Blog
    • AS A DESIGNER
    • FORD IDEATION
    • GV DESIGN SPRINT VS APPLE
    • LIVEFYRE
    • NEXON EXPERIENCE
    • Krieger 308 U1 N135
    • TESTIMONIAL VIDEOS