Mark Tse
email: [email protected]
Professional Experience
Chief Design Officer | Starlyte Imaging |January 2024 - Present
Starlyte Imaging was founded to bridge the gap left by μManager in the microscopy space. We are committed to making advanced microscopy more accessible. I led the design of intuitive interfaces and cohesive branding, transforming complex workflows into seamless experiences. Develop wireframes, prototypes, and high-fidelity UI designs that align with user needs and business objectives.
- Mapped user journeys for confocal microscope workflows to identify pain points and enhance usability.
- Created a robust design library of components for Python-based development.
- Developed a Figma prototype for seamless hardware integration and control via custom drivers.
- Created the Starlyte Website (https://www.starlyteimaging.com/) along with all branding material
Product Designer, Founder | Inpulse Inc |Aug 2019 - Dec 2023
Inpulse was founded to combat screen addiction and rethink human-technology interaction. We developed a wearable device that offloads tasks autonomously without a screen, starting with contactless payments and access control.
- Oversaw manufacturing and casting techniques for advanced features.
- Built partnerships with RFID/NFC providers across South Korea, Italy, and the U.S.
- Developed market strategies for events, payments, and enterprise solutions.
UI/UX Design Consultant, Founder | Mark Tse Design LLC |Oct 2014 - Dec 2023
I founded a design firm specializing in helping startups achieve their MVP milestones by delivering end-to-end user experiences through research, ideation, prototyping, and validation. In addition to startups, I have also done contracts and consulting for established companies who have project needs. As a designer, I have worked across multiple industries—including containerized security, networking security, commerce, automotive, and fintech—to create exceptional, user-centered design solutions that align with business goals and user needs.
Collaborating closely with product managers, engineers, data scientists, and content strategists, I ensure that designs are executed effectively and to the highest standards. With 13+ years of experience, I have led cross-functional teams, mentored designers, and championed design thinking to drive product success.
Collaborating closely with product managers, engineers, data scientists, and content strategists, I ensure that designs are executed effectively and to the highest standards. With 13+ years of experience, I have led cross-functional teams, mentored designers, and championed design thinking to drive product success.
- Client List: ARC, BD, Cisco, Coraid, Livefyre, Nimble Storage/HPE, OmniAb, John Deere, SAIC Motors
UX Engineer, Autonomous Networking | Alkira | Jun 2021 - Sept 2022
Alkira is a pioneering cloud networking company redefining how enterprises connect and manage their multi-cloud environments. By offering the industry’s first Cloud Networking as a Service (CNaaS) platform, Alkira enables businesses to build and operate secure, scalable, and agile networks across multiple cloud providers without the complexity of traditional infrastructure. With Alkira’s intuitive, fully integrated solution, enterprises can seamlessly design, deploy, and manage their entire cloud network.
- Designed and managed the Alkira Design System Library using Figma
- Collaborate on features approved by the Product Team from customer and POC asks
- Design end to end features using the library components.
- Overhauled the feature to view policies by showing where in the CXP do these policies affect.
Principal UX Designer, LLM and AI Product | Spiketrap.io | Oct 2020 - Feb 2021
At Spiketrap.io, I helped refine an LLM-powered sentiment analysis tool capable of detecting sentiment even in sarcasm and slang. During my six months there, I established best practices for a scalable Figma library and pushed product initiatives that positioned the company for a successful acquisition. Though my time ended due to financial constraints after the loss of a major client, I’m proud to have contributed to Spiketrap’s journey and celebrated its eventual acquisition by Reddit.
Accomplishments:
Accomplishments:
- Established a scalable UI/UX design process and implemented a component library and design system in Figma.
- Developed a streamlined design-to-development workflow, ensuring quality and consistency.
- Explored innovative UI solutions for AI and machine learning applications.
Sr. Security Product UX Designer, AI and Automation | Sysdig | Aug 2019 - Mar 2020
Sysdig is a leader in cloud and container security, providing a unified platform for securing, monitoring, and troubleshooting cloud-native applications. At Sysdig, I contributed to designing user-centered solutions that empower DevOps teams to efficiently manage Kubernetes environments and cloud infrastructures. Due to the uncertainty of the Covid Pandemic, much of the staff was let go.
- Worked on the Secure product line in the Sysdig platform. On a higher level this involves understanding containerized infrastructure security and Kubernetes. designing a layout for the user to be able to scan their builds, their runtime deployments for vulnerabilities, against polices and check against compliance standards. My philosophy is to create visualization that informs the user/security engineer of a narrative allowing them to quickly make a decision based on the surfaced data.
- Worked in Cross Functional teams
- Worked alongside product, stakeholders and clients to influence product and design.
- Developed user journey stories.
UI UX HMI Designer, Autonomous Vehicles/AI | SAIC MOTORS | Jun 2018 - Dec 2018
SAIC Motors (Shanghai Automotive Industry Corporation) is one of the largest automotive manufacturers in China and a global leader in the automotive industry. I lead a team of 4 designers to come up with a user interface for the experience of an autonomous rideshare vehicle.
- Design, wireframes and userflows for an autonomous ride hailing vehicle for iOS and Android
- Designed several themes for the digital dashboard cluster, centerstack, infotainment center, and facial recognition experience of vehicles for the Maxus flagship vehicle.
- Conducted user research and user testing along with the Sr. UX researcher at SAIC motors (qualitative and quantitative user studies)
UI Motion Designer, Autonomous Vehicles | FORD MOTOR COMPANY | Jul 2017 - Jun 2018
- I worked on motion graphics for the dashboard cluster, centerstack, infotainment and hvac controls for vehicles at Ford Motors. This includes the F150, EV car project, and "Next Generation" vehicles.
Senior UI/UX Designer, Automation | Health 2047/The American Medical Association | Jul 2016 - Jun 2017
Health2047 was a startup ventured by the American Medical Association. My role was to design the user interface for an app for physicians and patients to communicate and is HIPPA compliant. While this was a short lived role, we were always aware that our prototype was mainly a minimal viable product to present as an ideation concept.
- Develop UI patterns for three different products, create design and symbol library in Sketch.
- Drive design discussions with stakeholders, product, development, and design.
- Collaborating UI Visual Designs for the Switch mobile app and web services
- Understanding HIPAA compliance and implementation into mobile apps.
Senior Game Artist/Technical Lead | Gloops International Inc/Nexon M | Mar 2012 - Oct 2013
I was responsible for setting up the technical pipeline as well as create concept art, production art, 3D models, UV maps, textures, rigging, animation and UI revolving several social game titles as well implementing them into Unity.
Game Artist | Disney Interactive Media Group | Oct 2008 - Mar 2012
I was responsible for a concept art, production art, 3D models, animation and UI revolving several social game titles.
Education
Academy of Art University Department of Animation and Visual Effects, San Francisco, CA (2005-2008)
Master of Fine Arts in Animation and Visual Effects, emphasis in 3D Modeling
Binghamton University (2001 - 2005)
Bachelor of Science in Anthropology, emphasis in Biological Anthropology Studies
Master of Fine Arts in Animation and Visual Effects, emphasis in 3D Modeling
Binghamton University (2001 - 2005)
Bachelor of Science in Anthropology, emphasis in Biological Anthropology Studies
Skills
UI UX Skills
3D Animation, 3D Modeling, Layout, Prototyping
- Communication with devs, product, stakeholders.
- Figma, Sketch, Adobe XD, Invision, Sketch
- Familiar with Google Ventures Design Sprint
- Soft people skills (Empathetic, able to work through blockers between teams)
3D Animation, 3D Modeling, Layout, Prototyping
- Adobe After Effects, Adobe Illustrator, Adobe Photoshop, and Paintcode
- Autodesk Maya, Cinema 4D, Crazy Bump, Headus UV layout, X-Normal and Z-Brush